That didn't stop some developers from making commercial Steam games with it, such as GDNomad's My Bones, which was launched just over two months later. On May 19, 2015, it got out of Early Access, however, it had still severe performance issues and missing many basic features, that are expected from modern engines (and games). Thankfully, the user that paid for FPS Creator Reloaded got GameGuru activation keys for free, amongst more GameGuru keys and upcoming DLC packages, depending on the pledge. it was rebranded as GameGuru: The Easy Game Maker and the price was lowered to 20€. However, after it was released on Steam, it was not called FPS Creator Reloaded anymore, but instead. On December 13, 2013, FPS Creator Reloaded was added to Steam Greenlight and it was greenlit on March 5th, 2015.
It costs 30$ for the basic Bronze version and up to 100$ for the Gold version, where you were supposed to get a boxed copy. The launch version had severe limitations (very poor performance and only around 50 objects could be placed at a level before the engine memory ran out). It failed its promised Kickstarter campaign with around 36% of its intended goal, yet it was launched anyway in late 2013.
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